Eddie, I think I'm the friend Jason is referring to. I'm retired from an education and engineering career in electronics and play with electronic ideas in my slot car hobby building my own controllers. Like you, I prefer keeping things simple. Jason has given me the opportunity to explore the internals of the Hitman and Renegade controllers he owns, since aside from some Difalco conversions early on, I've designed and built the controllers I use today using Parma Turbo handle internals. Third Eye's FET design is more complicated than a Difalco or Ruddock with an entire additional layer of electronic devices in the the throttle. I haven't examined closely how the brake circuit is facilitated. I attempted a simpler FET throttle circuit than the one Third Eye uses and was unsuccessful with it. It needs some more development work that I've not had time for due to other higher priorities. I've been experimenting for several years using transistors in the braking circuit. Simple circuits work great as switches, but my experiments with a simple variable electronic brake have been less than thrilling. For the most part, a well designed resistor brake works as well and is far simpler. There's still no magic that turns off the throttle and turns on the brake. The black track lead is part of both the power and brake circuit, so must be switched between the two or the power must be turned off before the brake circuit to prevent a short from throttle to brake ground. I expect Third Eye is doing this by an alternate method to what we are familiar with in Difalco, Ruddock, and others that use a Parma/Russkit-style trigger/wiper throttle system with isolated bands or critically spaced contacts. In my first controller builds, I used two relays, the familiar SPST full-throttle switch, and a SPDT (double-throw) switch in the black lead that physically disconnected black from the power circuit and connected it to the brake circuit. Since then I've eliminated the second relay by making sure the the two circuits are switched appropriately by the mechanical design of the Parma Turbo handle which I use on all my controllers.
My controller experiments are on-going. I'm in the middle of another round of changes after my latest testing in preparation for another on-track test session in about a month. That won't be the end; more will take place after the next session. For everything I try, even stuff that doesn't work so well, I get new ideas or modifications that I then want to try. I'll probably be doing this until I get too old to solder anymore. If you're interested in a further chat on my electronic controller experiments, simply PM me. Just don't expect to learn how to add a half-dozen knobs and switches that may not be necessary anyway, digital computers in a controller, and contactless sensors. I don't find that necessary and don't go there.