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A new IRRAź class?


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#1 Pappy

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Posted 17 April 2015 - 04:23 AM

For the guys who want to build their own motors:
 
IRRA® Group 7
 
Uses all the IRRA® Can-Am rules except you can put in any motor you want. No extra airfoils.

 
Let the carnage begin.  :laugh2:


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#2 Eddie Fleming

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Posted 17 April 2015 - 06:03 AM

taking this a little closer to serious, make it any motor in a IRRA anglewinder. 


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#3 Pappy

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Posted 17 April 2015 - 06:09 AM

Even better Eddie. I didn't think of anglewinder because I never ran it.  :good:


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#4 raisin27

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Posted 17 April 2015 - 08:34 AM

I dont think there are enough racers that want to work on their motors to make a class. The participation in the anglewinder class at ORS events where you could work on the motors was very low. It did pick up a bit this year when they went to the sealed ProSlot FK motors.
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#5 TG Racing

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Posted 17 April 2015 - 08:43 AM

Pappy,  This sounds like Sam putting a 50K NSR in a Slot-it.  KABOOM!!!


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#6 Hworth08

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Posted 17 April 2015 - 08:50 AM

Take a fast 72 gram Wing 12 car and replace the body with a stock car body. Creates an un-drivable mess. Result would be the same with a low down force Can Am body.

 

110 MPH straight line speed would make the bank lively!


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#7 Cap Henry

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Posted 17 April 2015 - 09:04 AM

More motor til you have to blip the bank LOL


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#8 Tex

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Posted 17 April 2015 - 09:46 AM

The idea of the cars having more horsepower than is necessary, especially combined with low downforce such that the driver REALLY has to be careful how he applies the power(kinda like real 1:1 Can-Am cars), has a certain appeal to it. Initially, you might have a ramping up of the horsepower wars. But once people figured out that too much horsepower wasn't going to get them a faster lap time(not enough downforce to tame the beast), I think the motors would be dialed back to find what would work best with the allowed downforce. You might wind up right back where you started, using basically the same commercially available retro motors we're using now, except in an anglewinder configuration. In retrospect(no pun intended), this class as described by Butch(anglewinders but with limited motors) is what retro Can-Am should have been in the first place(just my opinion). And the Jail Door cars would fill the inline sports car racing needs. But... that ain't the way it happened... c'est la vie.  I'm happy enough with what we have now; I can cut, grind, drill and solder together my own chassis'. I'm so glad retro racing came to be.


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#9 Noose

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Posted 17 April 2015 - 09:51 AM

There is Retro Pro for the speed wanting guys where you can work on your own motor with only a limitation being it be a Big Dog or X12 arm.  These are anglewinders and trust me they are very fast.

 

The Can-Am Plus Class is also fast but no motor building.


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#10 Cap Henry

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Posted 17 April 2015 - 09:59 AM

ORS proved that more motor isn't always faster. The year they switched from x12 to Big Dog arms LOTS of track records were broken with the "slower" arms

 

Now if we FORCE everyone to run faster motors it could get exciting LOL


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#11 Phil Hackett

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Posted 17 April 2015 - 10:16 AM

Run whatever motor you want, including full Cobalt motors. Rear tire width is 3/8 wide, no air control, Butyrate bodies. Inline only. Parma Sebring controllers (do they even make them anymore) with the resistors in the handle (stock location), metal trigger, no choke. 150 grams minimum weight. 1/8 axles. As many hinges as you want (adds chassis complexity but makes chassis more fragile).

 

There you have it: a self-limiting system.

 

Oh… and the advantage of people **not** thinking someone else is cheating with motors.


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#12 Gator Bob

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Posted 17 April 2015 - 10:51 AM

Is Retro Pro and Anglewinder the same class?

 

Where / when are they run?


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#13 Noose

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Posted 17 April 2015 - 10:57 AM

No they are not.  Retro Pro has been run at several Premier events using SCRRA rules.  No reason to reinvent the wheel there.  Motors limited to Big Dogs and X12s.

 

The IRRA® Retro Anglewinder Class has not been run anywhere that I am aware of. Limited to the current IRRA® motor list.


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#14 redbackspyder

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Posted 17 April 2015 - 11:28 AM

Bob, out here in the West, the Retro Pro class is run four times a year, at the four Big races of the SCRRA.... Beyond that , you can't get 4 people to show up on any given day to race the class....We tried for years, and it just did not happen...All the guys that claim they want this motor building ability never show up on race day.  Retro Pro is a great, fast class, and the carnage comes at a faster rate.  You usually end up with only 5 or 6 of the eight guys able to finish the race.

 

All sounds great , but in the end, we just do not get the interest beyond the four big races, and then it is a struggle.

 

Hope though that maybe their is more interest in other orgs


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#15 Rick

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Posted 17 April 2015 - 11:47 AM

For the guys who want to build their own motors:
 
IRRA® Group 7
 
Uses all the IRRA® Can-Am rules except you can put in any motor you want. No extra airfoils.

 
Let the carnage begin.  :laugh2:

That's what the CanAm + class should be! Give some latitude and see where it goes. As its stands now, its the same class with yet another spec motor......


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#16 Greg VanPeenen

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Posted 17 April 2015 - 12:02 PM

I have to agree with Mill 100 percent. Their would not be enough interest except at a major event, and for that we already have retro-pro. Only thing I would like to see would be to allow any mini motor parts JK hawk six and pro slot 4002 parts used to build the motors in retro-pro. Including the poly-neo magnets but limited to a max of an X-12 arm.  

 

Reguards,

GVP 


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#17 John Streisguth

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Posted 17 April 2015 - 12:16 PM

I think part of the issue of carnage in retro pro is the trend towards light weight cars.  If there was a minimum weight, they would be much easier to drive.  The chassis are now similar to the box stock 15 class of the early 90's with about the same power, but less downforce.

 

I'm setting up a car for Retropalooza, but I still hate working on motors  LOL.  I'm hoping I get lucky putting something together that is fast and lasts.


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#18 MSwiss

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Posted 17 April 2015 - 12:27 PM

I agree 100% with John.

Guys are shooting for air cars, but with no side dams.

Real cool when you're dialed in.

Not so cool for you and the rest of the field when you are not.

More HP in retro racing is pointless, unless the objective is for more attrition/less tight finishes.

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#19 redbackspyder

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Posted 17 April 2015 - 12:30 PM

I think part of the issue of carnage in retro pro is the trend towards light weight cars.  If there was a minimum weight, they would be much easier to drive.  The chassis are now similar to the box stock 15 class of the early 90's with about the same power, but less downforce.

 

I'm setting up a car for Retropalooza, but I still hate working on motors  LOL.  I'm hoping I get lucky putting something together that is fast and lasts.

John , you are certainly right....Having race directed the last several Retro Pro Races at Buena Park, the cars are ultra light, the drivers are used to driving Retro, and the Carnage is unbelievable...To start the Checkpoint Cup, in the first heat, there were four track calls in the first 15 seconds...The races become Enduros...


Mill Conroy
 

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#20 Gator Bob

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Posted 17 April 2015 - 12:35 PM

Thanks for clearing that up Mill and Joe.

 

It surprises me that so many seasoned slot car racers don't like to build motors.

 

Personally .... I find the same level of hobby satisfaction (read fun) building a motor that runs good as building a chassis that handles good.


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#21 Noose

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Posted 17 April 2015 - 12:41 PM

Having to build motors is what got a lot of seasoned guys out of the hobby. 


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#22 Dan Ebert

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Posted 17 April 2015 - 12:47 PM

The minute, motors are being built it puts who can get the best armatures and matched magnets into play.  The guys that deny this are either naïve or newbs.  Been down that road and seen the back door items.  Always seems to be certain racers being taken care of.  Building the motor is not the issue.  Leveling the playing field and keeping costs down has been the reason for many. 


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#23 Pappy

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Posted 17 April 2015 - 12:48 PM

Pappy,  This sounds like Sam putting a 50K NSR in a Slot-it.  KABOOM!!!

:laugh2:

 

Guys, I was just being facetious. I know it would never work but someone would try it.  :shok:  :laugh2:

 

Sounds like a good class for another RETRO organization to me.  :D


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#24 Gator Bob

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Posted 17 April 2015 - 12:50 PM

Noose,

 

But why ? .... I don't really understand what happened.

Last go around ending in 1991 there were no seals anywhere ... then twenty years later in 2011 when I 'rediscovered' slots there were sealed motor everywhere.

 

Is it harder to build a motor than a chassis or paint a concours body?

I like doing them all.


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#25 Gator Bob

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Posted 17 April 2015 - 12:54 PM

:laugh2:

 

Guys, I was just being facetious. I know it would never work but someone would try it.  :shok:  :laugh2:

 

Sounds like a good class for another RETRO organization to me.  :D

 

Pappy,

It was easy to tell you were just jerking around from the jump and trying to start 'carnage' chatter. 

 

I also suspected Ron H. would come up in your 'discussion' some how  ... and you did it.


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