In the future the racer will be able to change the settings in the switches by Bluetooth.I dont think a motor thats modded will be needed.
A laptop is needed at this point to do that..
Unless I don't understand it, your above statement is probably some sort of indication on how little you know about domestic commercial raceway road racing.
Probably 90-95% of the commercial tracks in the U.S. are relatively easy to drive, 2-6 turn tracks.
IOW, very few ISRA style "Flat tracks".
On those 90-95% tracks, probably 98% of the racing is with limited power motors.
They are chosen based on price, but more on consistency, and even more so, on appropriate speed for the car and track configuration.
This provides races with cars with close straightaway speeds, somewhat clean racing, with fairly low attrition.
If the point was to overpower the cars, and hope the drivers use the appropriate amount, buying a fast motor would be easy.
It wouldn't matter much if the motor was a little overpowered and a lot.
But having the ability to jack up your cars power, mid race, to a higher than normal/appropriate level, is not a positive feature.
Racers competing for the win, don't want other guys on the track, who have fallen out of contention, running out of sync straightaway speeds, to amuse themselves, or possibly put down an impressive single race lap.
But in Europe, where there really aren't commercial raceways,flat tracks are the norm, because the clubs are catering to enthusiasts, not casual racers.
Richard Mack had said on FB, and I agree with him, the brushless motors might provide cheaper speed for the ISRA guys, in their classes, where non-spec motors are used, and these experienced racers, running on multiple flat turn tracks, are use to dialing in the right amount of power, using their $400-$1,200 controllers.