As announced, we will see now the way to make silicone molds for resin casting.
The goal is to make repro parts from genuine ones and this, in order to equip the cars that are lacking some.
For instance, here is a genuine 2D interior and a resin copy.
For the reproduction of Cox 2E parts I reached an amicable agreement with my friend Don Siegel who had a genuine and complete non build car: he accepted to let me copy every parts I wanted and in return I was pleased to build his car.
Now, let’s see the process of the creation of molds.
You need modeling paste, RTV HR (this stands for “Room Temperature Vulcanization” and “ High Resistance”) liquid silicon with its catalyst, plasticard or polystyrene foam and contact cement (you can also use Lego bricks instead), a modeler knife (X-Acto or alike), two components polyurethane resin kit (Resin + Hardener), a release agent (I use a spray), some aluminum tape, a paint brush and … a kitchen ! (where you will probably find a precise electronic balance and a microwave oven).
With all this we can create a two parts flexible mold.
The first thing to do is to cut a rectangular base in polystyrene or polystyrene foam, larger than the part to copy.
You then put modeling paste about one minute and a half in the microwave oven in order to warm it so it will be easy to partly imbed the genuine Cox part in the paste and also easy to sculpt it.
Of course the paste shall not be too hot.
Another way to warm it is put the paste in a waterproof plastic bag and use hot water.
Once warm enough you put the modeling paste on the styrene base and place the Cox part (first cleaned) on it and begin to surround the part.
There should be a rather high socle of paste.
Then, with the X-Acto, you will create neat seals surfaces with quite vertical walls on the socle. In fact the socle can have a pyramid form or have vertical walls but in no way the bottom should be narrower than the rest. For the orientation of seal plans, and the placement of the part itself, you have to imagine the way the two half molds will cooperate, so the second part of the mold and the genuine part can easily be removed.
For complex parts like the pilot body, simply observe the genuine part.. you will find traces of the separation line of the genuine 2 parts metal mold for plastic injection.
The way to “calculate “ the mold, which is something not always obvious, has already been found by Cox people. There is no need to do it again.
Once the modeling paste is sculpted you make lateral holes in the vertical or close to vertical walls. These holes are very important as they will allow a good positioning of the two halves. The other part of the mold will have corresponding dents. The flexibility of the vulcanized silicon will allow the dents to go out of the holes.
When this is done, you cement styrene vertical walls all around the base.
To make sure the whole can now be filled up with the mix of silicon and catalyst, in other terms to avoid leakage, I use aluminum tape.
Like here:
Now we are ready to pour the mix of silicon+catalyst (add catalyst in a proportion of 5% in weight) in this “box” and allow it to vulcanize.
As you can see I use a balance and simply read the quantity of silicon. I then calculate 105% of the weight and add the catalist until the balance instrument reads this exact number (this in the case where the instructions for the catalist states that you need to add 5%)
I then mix the catalyst and the silicon...
Do not let the liquid silicon with its now included catalyst go directly on the part+its modeling paste socle, but allow it to go from one side of the "box" to the other slowly. By doing this way you will avoid air bubbles.
With my little experience I strongly recommend not to use a release agent for this first part of the mould. The release agent will only be used before creating the second part, as you will see.
Another thing: make sure the catalyst bottle has not been open for more than 4 months, otherwise the mix will not vulcanize.
When the silicon is vulcanized (after half a day with good products and notably a brand new bottle of catalyst) you can remove the aluminum tape, brake-up the styrene walls, and get the modeling paste and the part out of what is now the first half of the mold.
Make sure there is no rest of paste on the Cox part and, if needed, wash in soapy water with a brush and dry.
You can now put the genuine part back in the first part of the mold.
Here, for the interior part of the 2D Chaparral, before putting the part back, I cemented few styrene rods. This will allow the air to go out of the closed mold and assure a complete fill-up of the polyurethane resin.
You can now spray some release agent in the cavity of the first part of the mold. Wait few seconds and then replace the Cox part where it was. The release agent will help to assure the part will stick to the silicon and will not move.
Do not hesitate to spray some release agent in a glass and apply some with the paintbrush on every area that was hidden to the spray cone. Indeed the release agent is used to avoid the second flow of silicon to stick to the first one. If you forget the release agent you will have big problems…
It is now time to pour another mix of RTV HR liquid silicon + its catalyst.
In fact the second part of the mould will take the place of the modeling paste. Not exactly though, because you will not totally fill-up the cavity. By the way the molds I realize often have such a defect, not to be high enough so an important reserve for resin is preserved.
Well it works nevertheless.
When the second part is vulcanized, you can separate the two parts (open the mold) and liberate the Cox part.
It is now ready for resin casting !
We will see that next time, probably tomorrow.